Would Regis finally let himself be free to be the man he had always dreamed of being? But danger to whom? Her husband Mikhail, as powerful head of the Hastur Doman is her most obvious worry, for many would stand to gain from his demise. Meanwhile, unknown to Marguerida, her son, Domenic, searches for his place in a world of shifting loyalties, torn by love for two very different women, and troubled by his destiny as the heir to Hastur. Her most brilliant and popular creation, the Darkover books take readers to a planet torn by rebellion—and struggling for freedom….
After spending her youth in the Terran Empire, Margaret Alton returns to Darkover, the planet of her birth. There she discovers she has the Alton Gift—forced rapport and compulsion—one of the strongest and most dangerous of the inherited Laran gifts of the telepathic Comyn—the ruling families of Darkover. And even as she struggles to control her newfound powers, Margaret finds herself falling in love with the Regent to the royal Elhalyn Domain, a man she has been forbidden to marry, for their alliance would irrevocably alter the power balance of their planet!
Haunted by fleeting, nightmarish memories of her childhood on Darkover, Margaret Alton flees her home with her uncommunicative, brooding father to take a job as assistant to musicologist Ivor Davidson, a career that takes her back to Darkover and a terrifying confrontation with the past. To Save a World Darkover Omnibus 7. It was here readers were first introduced to the now legendary world of Cottman IV, at a time when the Terrans are desperately seeking a cure to a disease of epidemic proportions that threatens the lives of Terrans and Darkovans alike.
Now, one brave Terran doctor must join a Darkovan expedition into the wild mountainous terrain of the Trailmen in a desperate attempt to create a vaccine and eradicate this terrible plague once and for all. For a fee, its agent would infiltrate any world unwilling to give up its independence, and do enough damage that the natives would be forced to allow Terran investors to step in and salvage their planet.
And now, once again, its agents were at work. In the 78 years since the planet Cottman IV—called Darkover by its natives—was rediscovered by the Terran Empire, all efforts to colonize and industrialize this exotic world had failed. And the person in charge of Worldwreckers, Inc. After all, she had special insight into this world, for long ago—lifetimes ago—she had called Darkover home…. This omnibus features two classic, long-unavailable Darkover novels-Darkover Landfall and Two to Conquer-in one volume for the first time. An omnibus volume of three classic, long-unavailable Darkover novels—Star of Danger, The Bloody Sun, and Winds of Darkover—tell of two men of mixed Darkovan ancestry, who must choose where their true allegiances lie.
These two classic Darkover novels tell the epic tale of four people who challenged the ancient laws of the matrix towers. The Saga of the Renunciates. Magdalen Lorne is a Terran woman born and reared on Darkover. She thinks herself the perfect Terran undercover Intelligence agent, and disguises herself as a Free Amazon to enable her to fulfill a mission to free a Terran man from kidnappers. But when she herself is captured by a band of real Renunciates, she discovers they have a harsh punishment for any pretenders: Jaelle has been raised in the harsh patriarchal environment of the Dry Towns.
A course which will lead them to question every aspect of themselves and of their two so-different societies. And one which will eventually set them on a life-threatening journey not only to the frozen ends of the physical world, but to the perilous limits of the spiritual overworld as well. The Ages of Chaos. We'd like it too. On February 13 , two television producers, Ilene Kahn Power and Elizabeth Stanley, announced they had optioned the rights to turn the Darkover series into a television series.
Significant funding still remains to be secured and as of the project is still in the early planning stages. The Darkover fandom was pretty much killed off in the early s due to the Marion Zimmer Bradley Fanfiction Controversy. With the zines no longer being published and the newsletter gone, fans didn't have a meeting place anymore. The threat of legal action against fans was, and is, almost a complete damper on Darkover fandom. See more at Bradley's Attitudes Regarding Filks. In and , there were some very limited edition hardcover releases by "Gregg Press" of some Darkover books.
There's a bunch here, but most need to be Waybacked: Marion Zimmer Bradley , et al. Click here for related articles on Fanlore. When I was a kid, and lived entirely on books that Zimmer Bradley had either written or edited, I never thought about how extraordinary it was that she published anthologies of fanfiction for her own canon. By today's fandom standards which seems to be "Eek!
For instance, she says in the introduction to Leroni of Darkover that there are things that she couldn't write about Darkover without losing her intellectual integrity - and then announces that this fan anthology specifically excludes feminist rants. I guess she covered that ground pretty thoroughly in Renunciates of Darkover, but man, I can't imagine that contemporary fandom wouldn't chafe at having what they can and can't circulate determined by the creator of the canon.
I can only imagine that there must have been some underground fanzines circulating everything that Zimmer Bradley didn't allow space for in her fanon - or did the fact that there was an official fanon mean that people competed to get into it and abandoned fan-only publication? I loved those books when they came out -- still do, and those books are definitely surviving the move.
They were my first exposure to fanfic, too, though I didn't know that at the time: I read those anthologies of MZB approved fan stories and loved them. They had a certain quality I couldn't define at the time, but which I now think of as ficcish. Was entranced, but then they seemed to disappear overnight yes, I now know the whole sad story and so that fannish lurve faded a bit before it could blossom into fannish commitment. Fandom gives me the opportunity to hear the opinions of women younger than my own daughters; if I keep in touch with their needs and wants and tastes, I will not slip into the past, writing complacently of what I have always written, but will respond to what they are saying to me and of me.
Some people think that in Darkover fandom I am simply surrounding myself with "adoring fans" and getting soothing strokes add endless egoboo a fannish term for, pridefully soliciting compliments, coming from the words "ego" and "boost". That's far from true; my fans are my most challenging and demanding audience and never hesitate to let me know where I fall short of pleasing them. Some of them have attempted to prove and, have actually proved, that they can write as well as I do myself in my own field.
And certainly they give me plenty of blunt and challenging criticism.
I want to live a long time. The fans are now organized into Councils which are clubs open to all Darkover fans. There are no dues and no membership requirements apart from the wish to particpate in discussions of Darkover and similar fantasy worlds. The well-known by-laws of the Baker Street Irregulars a group dedicated to exploring their own fantasy world, that of Sherlock Holmes contain two clauses which fit the Councils. Marion Zimmer Bradley writes: I also think of Jacqueline, with pardonable pride, as a protegee; I read reams of her earlier amateur fiction and ripped the hide off of her in long bleeding strips for the usual amateurish mistakes, having made them all myself, and worse.
Therefore I was delighted when her work began to assume professional and publishable quality; she has now [jl] sold four novels in her own series, and has begun another, and I couldn't be prouder if I'd written them myself. As you all know by now, I have a terrible case of hero-worship for Marion Zimmer Bradley. At times, it is so bad that she gets mad at me because it embarrasses her how I gush on and on with my effusive statements of pure wonderment.
Not until women saw Star Trek did they start identifying themselves, just as young children did, with the heroes and heroines of that universe.
They were too old to put on Vulcan ears and Enterprise T-shirts and play at being Spock, Kirk, Uhura, and their friends, so they wrote stories about them instead. And, in a wave of amateur fiction, completely unlike any phenomenon in science fiction history, these stories somehow got published in amateur magazines. There were hundreds of them; or let me amend that; there were thousands , though I have only read a few hundred. And when they were sated with Star Trek, many of them turned to Darkover.
Jacqueline, driven like myself, one of those who created her own fantasy world in her teens and transmuted it into a professional series as an adult, used Star Trek fandom, calculatedly as I used the fanzines built around the old pulp fiction as a way of learning her craft and getting her early writings in print; she wrote a whole series of Star Trek novels. Then, having found her feet and perfected her craft, she began to speak her own voice and build her own characters, and has now published two novels, and sold three others, in her own world.
And when they were sated with Star Trek , many of them turned to Darkover. Jacqueline, driven like myself, one of those who created her own fantasy world in her teens and transmuted it into a professional series as an adult, used Star Trek fandom, calculatedly as I used the fanzines built around the old pulp fiction as a way of learning her craft and getting her early writings in print I do not like or approve of fantasy role-playing games, but if people must play them, they should make up their own characters and not muddle with mine I finally managed to persuade myself that the idiots who used my character in the fantasy role-playing game were only playing with their idea of the character, not mine, and wrote a couple of other stories about her; but I still think if people don't have enough imagination to invent their own characters, they should play tiddlywinks or chess instead of borrowing someone else's work.
I don't mind others writing about my characters -- people who can write , and people who read , are my kind of people and can have anything I have. About people who play fantasy role-playing games, I'm not so sure. Why aren't they home reading a good book? We're sorry, but you can not use Darkover in your fantasy game. Both computer and non-computer game rights are already under contract.
Probably nobody will pay much attention to what you do in the privacy of your own home, but if you attempt to sell, distribute, or publicly play a Darkover role-playing game, you will be in violation of the copyright laws -- and since Marion personally very much dislikes role-playing games, she is not likely to be sympathetic to your plight. Any questions on this matter should be addressed to her agent [25]. Morgaine's story, the basis of Mists, takes place over a long period of time, which would be tricky to cut and difficult to screen as is.
The inadvertent incest of Morgaine and Arthur would have to be dealt with -- this is still a movie taboo, I believe. Also, Mists has LOTS of background, which is deftly explained in the book but might be difficult to convey on film. Darkover Landfall by Marion Zimmer Bradley. Darkover, planet of wonder, world of mystery, has… More.
Read Currently Reading Want to Read. Bradley, Marion Zimmer, Stormqueen: A Darkover No… More. Thunderlord by Marion Zimmer Bradley. Shelve The Fall of Neskaya. Zandru's Forge by Marion Zimmer Bradley. In the era of The Hundred Kingdoms, a time of war… More. She had rejected her noble birthright and embrace… More. Shelve A Flame in Hali. Two to Conquer by Marion Zimmer Bradley. What forces would operate if there were two objec… More.
Shelve Two to Conquer. Darkover—planet of the Bloody Sun, world of legen… More. Shelve The Heirs of Hammerfell. Rediscovery by Marion Zimmer Bradley. Leonie Hastur, headstrong and lovely daughter of… More. While only women can command the power of the mat… More. Shelve The Shattered Chain. Although Darkover was a world inhabited by humans… More. Shelve The Spell Sword. This is the novel of four who defied the powers o… More.
Shelve The Forbidden Tower. Thendara House by Marion Zimmer Bradley.
The cross-currents of two cultures, one male-domi… More. City of Sorcery by Marion Zimmer Bradley. Haunted by mysterious images of hooded figures, M… More.
Shelve City of Sorcery. Star of Danger by Marion Zimmer Bradley. First published in , Star of Danger is a work… More. Shelve Star of Danger. Turning under a blood-red sun, Darkover had alway… More. Shelve The Winds of Darkover.