Contents:
Starfleet Reference Manual Volume 3. Starfleet Ships of the Line. Starfleet Ships of Support. Ships of Starfleet 1. Ships of Starfleet 2.
This scrolls through a list of all the systems on your ship. Starship Operator's Manual The book is almost all flavor text, with very few hard "rules" You will want to tweak the skill rolls a bit. Likens humanity to a chick that has just broken out of its shell and is now ready to enter the next phase of its existence. Starfleet Reference Manual Volume 1. The Monitor will start beeping and color the active frequency purple in the bar if there is activity in it. Board index Mongoose Roleplaying Games Traveller. The gravity well is represented by a red ring in the SRS display.
Ships of Starfleet 3. Ships of Starfleet 4.
Ships of Starfleet 5. Mr Scotts Guide to the Enterprise.
Klingon Ship recognition manual. Klingon Ship recognition manual 2. Starfleet Intelligence Manual on the Klingons. Romulan Ship recognition manual. Gorn Ship recognition manual. Ships of Starfleet Volume 1 - Cruisers. Ships of Starfleet Volume 2 - Patrol Combatants. Likens humanity to a chick that has just broken out of its shell and is now ready to enter the next phase of its existence.
Suggests "How big can we think? Where the whole of a system is greater than the sum of its parts. Wealth is expanded by the development of tools which go beyond what was integral to man.
The highest priority need of world society is a realistic accounting system, instead of one where a top toolmaker in India gets paid in a month what he would make in a day in Detroit. Defines tools as either craft tools that can be invented by one man, such as bows and arrows, and industrial tools that can not be produced by one man, such as the S.
Finds language to be the first industrial tool. States that craft tools were used to create industrial tools. States that to take advantage of potential wealth we must give life fellowships to each person who is or becomes unemployed, and states that for every , fellowships given out one person will come up with something so valuable that it will pay for the remaining 99, fellowships.
Predicts that soon the great office buildings will be turned into residences and that all the work that had been done in them will be done in the basements of a few buildings. States that we "must operate exclusively on our vast daily energy income from the powers of wind, tide, water, and the direct Sun radiation energy". Ends with anecdotal comments about his travels using three watches to keep track of time, at the office, where he is, and where he is going next, and an admonition "So, planners, architects, and engineers take the initiative".
From Wikipedia, the free encyclopedia. Biocapacity Optimum population Overpopulation Malthusian catastrophe Population Population ethics Population momentum Sustainable development Women's reproductive rights Zero population growth.
Starship Operators Manual, Volume 1. No single craft embodies the essence of MegaTraveller better than the starship. The average Mega Traveller adventurer. The Starship Operator's Manual is a Digest Group Publications product. Everything you've ever wanted to know about starship operations.
It is roughly 3 times bigger than the universe of EVE who was the previous holder of this record. The controls of the starships used to pilot this universe are no less immersive and real.
I have compiled this documentation of six consoles. There are several more, but they are not necessary for the basic starship operation. The Short Range Sensor display is common on the consoles.
It shows everything in your current system. The blue buttons change magnification. You can select a target one of two ways. RCS controls are what you use to maneuver the ship. RVS sets a reverse course to your target. INT sets a intercept course to your target. TRM straightens your ship out.
Dock1 and Dock2 are used in docking. Once you have a intercept course set to your target, you engage your fusion engines using the slider. Anything over full power will cause your engines to slowly take damage. The NavComp is used for interstellar navigation, or docking. Press the mode button to switch between the three modes. One is system mode, you use the pad to enter a system name. Two is sector mode, you use the pad to enter a sector.
CRS sets your course to that system. NAV is used if you want to import a course that has already been laid in from the Navigation console. The third is docking mode. For hyperspace travel you must have a valid course laid in, and be outside the gravity well of the star.
The gravity well is represented by a red ring in the SRS display. To enter hyperspace, power your hyperdrive. Use your Deflector Shield Control to raise and lower your shield. Underneath the powerbar of each shield are two numbers in red. This is your current shield power, and the maximum possible shield power. It looks like this: To fire your weapons, target a ship or orbital in the SRS display. Then use the TARG button on the targeting scanner to choose what you are shooting at.