Contents:
Examine the door; use the ROD on the hook R. Go through the right door. Rotate the pieces until you can place the puzzle pieces in the white shapes; then rotate the pieces to complete the picture. Rotate top left circle and place the top 2 left pieces, place the top and bottom pieces from the right on the bottom row. Rotate the bottom center and place the bottom left piece. Rotate the bottom right, center and right to place the last piece.
See screenshot V for solution. Go through the door. Go down the steps. Go right and down. Go to the second floor. Use the boards on the chasm A and cross into the workshop. Examine the objects to access a HOS. Go to the stone stairs. Go down the stairs to the bridge. Move the stack of disks from the right to the left. You cannot place a larger disk on top of a smaller disc. Move the silver disk to the left stack, move the green disk to the center stack, move the silver disk to the center stack, move the yellow disk to the left stack, move the silver disk to the right stack.
Move the green disk to the left stack, move the silver disk to the left stack, move the pink disk to the center stack, move the silver disk to the center stack, move the green disk to the right stack. Move the silver disk to the right stack, move the yellow disk to the center stack, move the silver disk to the left stack, move the green disk to the center stack, move the silver disk to the center stack. Move the blue disk to the left stack, move the silver disk to the right stack, move the green disk to the left stack, move the silver disk to the left stack, move the yellow disk to right stack, move the silver disk to the center stack.
Move the green disk to the right stack, move the silver disk to the right stack, move the pink disk to the left stack, move the silver disk to the left stack, move the green disk to the center stack. Move the silver disk to the center stack, move the yellow disk to the left stack, move the silver disk to the right stack, move the green disk to the left stack, and move the silver disk to the left stack. See screenshot E for final solution. Back out four times. Choose the correct equation sign under the numbers to match the number given above.
See screenshot H for first example. Move the arms in the same position as the sketch. See screenshot I for solution. Automatically get a FAN. Go to the bridge. Go back to the underground and straight to the torture room. Go to the workshop. Examine the harpoon cannon. Examine the desk to access a HOS. Go to the gate room. Back out; go down. Go to the river. Examine the den to access a HOS. Go to the torture room.
Examine and place the SOIL in the upper left door lock to trigger a puzzle. Move each gray square into the blue spaces by using the arrows at the bottom of the scene. See screenshot 1 for solution and follow these steps: To solve the puzzle in screenshot 1, please follow these steps: To solve the puzzle in screenshot 2, please follow these steps: To solve the puzzle in screenshot 3, please follow these steps: Examine and use the FAN on the bottom right lock to trigger a puzzle.
To solve the puzzle in screenshot 4, please follow these steps: L3x, D2x, L2x, U2x. Examine the skeleton to access a HOS. Find the items and earn a RING. Arrange all the pieces in the center to complete the panel. Go to the wolf den. Go to the castle yard. Examine the flowers to access a HOS.
Go through the window. Go to the footbridge. Go to the arch. Go back to the cabinet, go left and then straight.
Examine the door panel S to trigger a puzzle. Find the correct two digit numbers that can be made by using the matching colored equation buttons below.
Move the car cover; open the hood and examine to access a HOS. Find the items listed. Examine the wall X to trigger a puzzle. Use the arrows on each piece to move them to their matching rows. See screenshot Y for solution. Go to the main corridor. Exit out the window. Examine the box to access a HOS. You will earn a HOOK. Use the ROPE on the cradle. Go to the fireplace room. Find the items and earn a KEY. Go to the garage. Go straight and right.
Go to the Hallway. Examine the pedestal to trigger a puzzle. Transport the 3 figures and weight from the upper left to the lower right with no more than 15 pound difference. Click the weight, knight 2x, weight, knight, queen, knight, weight, king, queen, weight, king, weight, knight 2x, weight, knight, queen, knight, weight, queen, knight 2x, and weight.
Place the chess pieces on the board so that all squares turn blue. See screenshot for solution. Go to the balcony over window; go up the stairs. Place the zodiac signs in the slots above their corresponding pictures to complete the pictures. Click on each picture to get a clue.
See screenshot X for solution. Examine the back of the room to access a HOS. Examine the note; take the KEY D and read the note. Back out; go out the door. Go up the right street. Examine the mechanism H to trigger a puzzle. Arrange the pieces to match the lock teeth. Click on these numbers to solve the puzzle: Examine the mailbox under the scissors sign. Use the arrows to move the coins so that they add up to the stamps. Click the following arrows circled in red; center, upper right, center, upper right, center 2x, upper right, center, upper right, center, and upper right. Take the silver KEY L.
Examine and use the silver KEY on the barbershop door L1. Back out twice and go upstairs. Examine the right archway to access a HOS. Go to shop street. Pull the lever R.
Go down the hole. Examine the shelves to access a HOS. Set the numbers to match the number on the same suit on the code. Go to the room behind the window. Back out; go upstairs and forward. Go to the room under the road. Back out and go forward. Examine and click on the sieve to remove the broken wire. Examine the stuff to access a HOS. Go to Bog Street. Go to the under road.
Go to the lighthouse yard. Trap the pirate with the mines. See screenshot for one solution G. Lead the hunter to the house making sure he has the correct sleep, equipment and food. Move right, right angle up, duck, down house, right, boots, duck, house, skis, duck, lodge, hit the sleep button M , up, climbing equipment, duck, house, boots, right, finish. Go to the barber room. Examine the back of the truck to access a HOS. Go to the library. Assemble the statues by moving the pieces on the pedestals. There are to be no more than 4 pieces on each pedestal at a time and the head can only go on top.
Move the pieces on the pedestals in this order; , , , , , , , , , , , , See screenshot for solution U. Examine the shelf to access a HOS.
Go to the arboretum. Examine the flower bed. Go to the lighthouse. Go to the throne room. Go up the left stairs. Examine the left chair to access a HOS. Go into the car F. Go to the cabinet room. Examine the rocking horse C to access a HOS. Go to the swamp. Go forward on the right to the swamp house. Examine the window H. Go forward into the demon house. Examine the note K. Examine the hutch L to access a HOS. Go to the shelter. Finish painting the photo. Select the paintbrush and dip in the color of your choice and then select the white area you wish to paint.
See screenshot for solution R. Place the characters in the correct spots. Move the tabs and leaves to find hidden characters See screenshot for solution S. Rotate the rings to complete the picture. To solve the puzzle, rotate the rings in the following order: Move the carpet V. Place identical cubes together to remove all blocks from the board.
See screenshot X for the first part of the solution. See screenshot Y for the second part of the solution. See screenshot Z for the third part of the solution.
Chapter 2 — Antidote Go forward to the house entrance. Examine the downspout; take the RAG C. Examine the opened handbag to access a HOS. Go forward to the house. Go left to the boat dock. Examine and use the RAG on the spotlight J ; shine the light on the bear. Go to the fishing pier. Go to the house entrance and enter. Arrange the coins in chronological order. See screenshot for solution W. Go to the boat dock.
Examine and use the file on the cabinet Y. Examine the opened cabinet to access a HOS. Back out and go straight on the right to the forest. Go to the hall of the house. Go up to the attic. Examine and use the RAG on the refrigerator to get a clue F. Rotate the tumblers using the code on the fridge as your guide. To solve the puzzle, use the code on the lower left and enter: Go forward to the forest. Examine the tree hollow O to access a HOS. Go to the attic. Examine the engine R. Place the CORD by the parts to trigger a puzzle.
To solve the puzzle, place the parts in numerical order by their matching colors as marked in the screenshot S. Pull the cord when complete. Place the digits on the board so that each row, column, and block each contain one of every number. See screenshot for solution X. Go to the gap in the road.
Go to the boathouse. Examine the crane controls; move the bottom lever to the right 1. Examine the crane controls; move the top lever to the right 2. Go to the forest. Place the planets in their corresponding slots. Press the start button after you have the grooves and catapults in the proper position. The solutions are listed below.
First planet; 5 grooves and small catapult on the right 1. Go to the ambulance.
Go inside the ambulance. Examine the opened medicine chest to access a HOS Q. Go through the newly-opened door to the backyard. Examine the table to access a HOS A. Go forward to the playground. Open and read both pages of the letter F. Go forward to the waterfall. Examine the sensor; remove the broken glass. Go to the backyard. Go down the hatch. Go to the playground. Use the arrows to set the nose to the correct length. To solve the puzzles, select the arrows as follows: Go to the shelter basement.
Go to the workshop. Go to the tree house entrance. Move the kettle bell X to open the window. Enter the tree house. Examine the couch A to access a HOS. Go to the waterfall. Examine the soccer table J. Place the BALL in the football field to trigger a puzzle. Set the players to get the ball in the opposing goal using all the players. Select the start button when set. See screenshot for the 1st round solution K. See screenshot for the 2nd round solution L. See screenshot for the 3rd round solution M.
Go to the hall. Go left through the newly-opened door. Examine the chair U to access a HOS. Go to the swamp house. Move the atom across the field to the exit. To solve the puzzle, select the arrows in the following order: Up, right, down, left, down, left, down, and right x 4 B. Go back to the workshop. Go to the forest thicket. Examine the hollow to access a HOS. Go to the tree house. Switch adjacent squares to complete the picture.
You may choose to create the daylight or nighttime pictures K. See screenshot for solution L. Chapter 4 — Siberia Go left to the landing. Take the SAW P. Go forward to the forest well. Back out of the well close-up and back out again. Examine the tent to access a HOS. Go up the left stairs. Go back to the rock. Go to the forest well. Examine the well H. The goal is to have the last move. To solve the puzzle try to get at least 5 beetles remaining in one row and then take only 1 for your second to last move forcing the computer to leave for you to take I.
The computer generated moves are random. Go down the well. Go back to the bottom of the well. Go forward to the icy corridor. Go forward to the icy room. Examine the debris on the right to access a HOS O. You will earn a BEAR. Go forward into the house.