Knowing this, Shuko threatens to kill Jimmy instead. Shuko unites the halves and turns into a pair of shadow warriors with katanas that disintegrate anything they slice through. The Lee brothers fight, but cannot beat him.
Billy and Jimmy attack, forcefully recombining the shadows into Shuko, and acquire the Double Dragon halves. The brothers pummel Shuko, and Jimmy possesses him to make him do embarrassing things. Shuko is sent to jail, the police department has renewed strength to fight the gangs instead of compromising with them, and Billy and Jimmy can now keep both halves of the medallion safe. First-time director Jim Yukich summarized his approach to the film: I'd like to make it in a funnier, light-hearted vein. The boat chase sequence was filmed on the Cuyahoga River in Northeast Ohio , and climaxes with an explosion which used gallons of gasoline combined with gallons of alcohol.
Reviews by critics were unfavorable. The Washington Post called it "clumsily paced" and "amateurishly acted" by kids "so upbeat they might have escaped from a road tour of Annie "; although the amalgamated metropolitan backdrop of New Angeles is called "imaginative".
The Elder Brothers and the Dragon's Portal [C. J. Elgert] on www.farmersmarketmusic.com *FREE* shipping on qualifying offers. The adventure continues for Jamie and Nicky as. C.J. Elgert is the author of The Elder Brothers and the Dragon's Portal ( avg rating, 0 ratings, 0 reviews, published ), The Elder Brothers and th.
In , Time listed the film on their list of top ten worst video game movies. Plot and visual elements of the film were reused in the fighting game version of Double Dragon produced by Technos Japan.
This includes the transformation that the Lee brothers go through during the film's climax, which appear in the game as a special move for both characters; and the use of footage of the film in the game's introduction and Marian's stage. Both DVDs are currently out of print. In , DigiDreams released the film on Blu-ray in Germany. From Wikipedia, the free encyclopedia. Electronic Gaming Monthly Retrieved April 25, Retrieved April 26, Retrieved from " https: All articles with dead external links Articles with dead external links from December Articles with permanently dead external links Use mdy dates from December Views Read Edit View history.
To the right is a single trap just before two hanging ropes. The left rope opens the stone door and welcomes you to a Vale Sabre Cat.
The right rope sets off three different sets of traps to block , impale, and poison dart the Sabre Cat. The second wayshrine lays ahead, where you will need to fill the ewer with the first of five parts. Behind the bowl opens another glowing doorway to the Forgotten Vale. The remaining three wayshrines can be found within the Forgotten Vale , so don't return to Darkfall Passage until all wayshrines have been visited.
The third wayshrine is a bit north and west of the entrance to the vale. Move west further over a mountain pass with spiders in it to head towards the other wayshrines. The fourth wayshrine is south along a cliff path west of the mountain pass. The fifth wayshrine is north over a stream, up a cliff path, and across a frozen lake. The lake has 2 named dragons that explode out of the ice to attack you at the same time. They are guarding a Word Wall in the center of the frozen lake; it's part of Drain Vitality.
A little to the east and down a small cliff there is a frost giant with the Sapphire Paragon, as well as an activator for a Paragon. The sixth wayshrine begins pointing you back towards the lake, but go north towards two Falmer huts over an ice bridge. You can take the upper Ice Bridge path fighting Falmer, or the stream path, hopping over rocks and fighting the flying chaurus.
Either way you go you will eventually get to the Glacial Crevice, pass through the twisting and turning passages to emerge back into the Forgotten Vale high up on a cliff that was unreachable until this point. The path will continue to meander through a dense population of Falmer and their huts.
Continue following the waypoint to the back until you see the last glowing Prelate. Scoop up your last drop of water from the wayshrine and head towards the towering chapel in the distance. There is a basin that will hold all the water you've collected from the wayshrines within the ancient temple of Auriel. Be patient as the door to the Inner Sanctum opens up.
Inside there are some altars where you can place the Ewer and open a door to travel further on.
You will need to pick up the Ewer again to set it on an altar later, but kill the frost giant first and retrieve the Ruby Paragon. Proceed on and eventually you will reach Auriel's Chapel. As you enter the building you find that this is an ancient temple to Auriel with a statue to match how old the place is. Pour the water from the Ewer into the basin and enter the temple.
Inside there are some alters where you can place the Ewer and open a door to travel further on, you will need to pick back up the Ewer to set it on a later alter but kill the frost giant first and retrieve the Ruby Paragon. Proceed on the other way from the Ewer use and eventually you will reach Auriel's Chapel.