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Mar 21, MissusT rated it it was amazing. One of my favorite series Nov 12, Alicia rated it really liked it. I really enjoyed, this book.
Ornela rated it really liked it Dec 04, Refresh and try again. Two Charge Moves in succession may be made, but troops must rest throughout the next move. CW Watch Collector said: Graham sees this as a living, growing document and is certain to add to it as time goes by.
I couldn't put it down, I wasn't able to choose a side. The plots for the main characters was well written. Sep 15, Kathy rated it it was amazing.
Enjoyed this Trilogy very much. Jan 31, Amanda King rated it really liked it. Feb 09, Dani rated it it was ok. Sep 24, Elizabeth rated it it was amazing. A must read if you enjoy family and history!!! Candice rated it it was amazing Sep 14, Gaile rated it really liked it Apr 20, Darlene Capelle rated it it was amazing Sep 19, Teresa rated it really liked it Nov 29, Vickie Smith bruner rated it it was amazing Jan 03, Mary rated it really liked it Apr 21, Charlotte rated it it was amazing Oct 28, Corey rated it it was amazing Jul 21, Carolyn Sundberg rated it it was amazing Aug 03, Allie rated it really liked it Apr 18, Karen rated it it was amazing Apr 22, Janet Boyd rated it really liked it Jul 11, Vickie rated it really liked it Jun 20, Lorie rated it it was amazing Oct 06, Angie Martzall rated it really liked it Oct 25, It is hoped that such a set of rules could induce other types of gamers and the general public to try miniature wargaming.
I believe these rules are fairly simple. To my mind one of the attributes of an Old School set of rules is simplicity. Interesting you say that. I can recall the 'bad old days' of wading through charts and graphs and cross referencing with tables to arrive at a conclusion — about how many rifles a battalion could fire in a volley!
Not the number of hits, or the effect, just how many you could start the next calculation with! To my mind, any ruleset that requires more that one set of die rolls and looking up to calculate hits from a volley is old school! Sparker, can you name the specific set or sets of what you call "Old School Rules"and which are "fairly complex.
Old School Wargaming games. Welcome to Old School Wargaming This is a group for those of us who still appreciate — or, if you're like me, have recently come to appreciate — the older style. Old School Wargaming is a very nebulous concept.
It is a mistake to think that all its members do nothing except march simple Spencer Smiths across an elegantly plain. Throw dice to see who will fire first: Troops may be placed no farther than 9 inches from the rear edge of the table or from the sides, at the beginning of the game, nor may troops move on the first move.
Some Wore Blue, and Some Wore Gray: Rules For American Civil War Games With Miniatures [Mr Raymond (Ray) James Jackson MA] on www.farmersmarketmusic.com Answer: Old hunters and Indian fighters of the pre-Civil War era wore blue or light gray so they would not stand out at a distance. This tradition was carried over.
Morale throws if any. Written orders must precede each move and may be short, but must be specific and give direction of move i. Go forward, Go N. Orders to fire are unnecessary. Skirmishers do not need orders, but all troops must obey orders.
Move troops or leave them stationary. Begin from one flank to the other.
Cannon fire first, then skirmishers, then units last. Move, Face Right, left or about and fire in one game move. Horse Artillery moves like cavalry. Cavalrymen can dismount and move forward 3 inches and fire, while having horse holders take charge 1 horse holder for every 5 horses.
After a charge move: If Infantry, subtract 3 inches from the troops speed on the next move. If Cavalry, subtract 4. Troops fired at in flank or rear cannot return fire against the troops firing at them from the flank or the rear, but can fire at others on the move in which they were fired at.
All troops fire as a unit, except skirmishers and individuals who fire singly. Units cease to fire as such when they are down to less than 4 men and the troops in the unit must then fire as individuals. MISS Throw — 3, 4: HIT — 3 Men Throw — 5, 6: HIT — 4 Men. HIT — 2 Men Throw — 5, 6: HIT — 3 Men. HIT — 1 Men Throw — 5, 6: HIT — 2 Men. Throw — 1, 2, 3: MISS Throw — 1, 2, 3, 4: MISS Throw — 4, 5, 6: HIT — 1 Man Throw — 5, 6: HIT — 1 Man.
Throw — 1, 2, 3, 4: MISS Throw — 1, 2, 3, 4, 5: MISS Throw — 5, 6: Kentucky Historical Society members have online access to the Register. Subscriptions for print copies are available for individuals or institutions. Membership and subscription information is available on the KHS website. For more information about this special issue of the Register, contact David Turpie at david.
While there are plenty of online resources See: Civil War Memorabilia on Amazon, for example , collectors can also find ways to add to their collection offline. In certain parts of the country, State Parks with gift shops can often surprise you with their collections as can other historical attractions. The Homeplace has Civil War mugs, caps, books, figurines, and more — basically everything a collector could hope for.
In the meantime, be sure to check similar historical attractions in your area. When it comes to buying anything books, bacon, burgers… one word always catches my eye: This time, however, she has compiled biographies of some of her favorite real-life characters of the period. And feel free to comment in the review section if there are people you would be interested in reading about from the Civil War. Graham sees this as a living, growing document and is certain to add to it as time goes by. Let me tell you what is coming.