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What is A Thousand Arms exactly, if not a label in the traditional sense? These questions led me to finally sending C.
His answers are posted below, unedited, and represent an interesting look into a part of the music industry fans might not always get a glimpse of. Read on for musings on post rock, post metal, global communities, live music and much, much more!
Tell us a bit about A Thousand Arms. Is it a label? A bit of both? It also seems geared towards mostly post-metal and post-rock; why those genres?
Record Label // Merchandising // Fulfillment // Distribution // Screen-Printing // Graphic Design // Audio Production. A Thousand Arms. Bozeman, montana. Independent record label. Music distributor for domestic and international bands and labels. Co-organizer of dunk!.
What drew you to them originally? In Wilson began getting shirts printed with his designs on them and was somewhat underwhelmed with the first run of shirts he received. Whether it was Wilson designing our album artwork or shooting a music video or me recording our albums or booking our tours, nearly every aspect of what we were building was done in-house.
We were never entirely satisfied with shirts we would get printed from elsewhere, so it just made sense to make the investment and start our own screen-printing company. As two guys who have always been centered around the love of music and the need to be creative it was always understood that A Thousand Arms was going to be driven by music. In a lot of ways, it was our years of experience playing in bands that helped build and mold the A Thousand Arms business model.
While screen-printing had become the driving force of A Thousand Arms for over six years now, we still felt compelled to use the business as an asset and contributor to the music scene.
Being fairly secluded here in Bozeman, MT, we had been constantly searching for a way to be more involved on the national and worldwide level of music in an attempt to get our name out there and garner some type of music business from some larger bands. We eventually came across the idea of assembling band compilations to begin the process of building A Thousand Arms into a more recognized name. In order to more adequately handle the daunting challenge of getting bands involved, we decided to narrow the scope our focus to the post-rock genre.
Having already made numerous connections within this genre through the endeavors of our own post-rock band, RANGES, this made the most sense. The response to the compilation was staggering and proved to be an exciting breakthrough for us as a business. With a newly acquired network of bands we saw the potential to expand A Thousand Arms into a band merchandising and fulfillment company.
Since we already had the screen-printing aspect figured out it made perfect sense to start offering web store hosting and fulfillment as a service to bands who needed it. We offered to host a web store for Belgium label dunk!
Plenty has been said about the repetitive nature of post-metal and post-rock; some even say that the genres are in crisis. You can only rely on Apple Music and Spotify suggestions for so long before you find yourself in the same cycle of bands that no longer become challenging for you as a listener. Speaking of listening widely, what created the global focus of your recent compilation, Hemispheres?
Why divide it into two parts like you did? It seems like Europe is the place to be when it comes to post-rock music and post-rock festivals so he suggested we only feature American bands on one side and fill the other side with international bands to show the palette of talent US post-rock bands have in comparison to the rest of the world. I guess it worked, as dunk! We were able to dig up a lot of really great music from some pretty secluded areas around the world. A lot of these bands bring a more math-centric, uptempo vibe to the compilation which I think is great.
The player has the choice of several responses, varying from "My eyebrows. I got them from my father. The dating aspect also has an actual in-game effect. By successfully wooing each female, her intimacy level can be slowly raised.
As this level rises, it grants her the ability to imbue weapons with increasingly powerful spells and skills. This magical forging , which is possible due to Meis' training as a Spirit Blacksmith , relies on the smith having established such positive female relationships. To date a girl, the player must visit a statue of the Goddess of Love located on each town and choose from the list of currently available girls. He must then take her to a dating spot in the town. The date itself is a conversation where the player must choose from multiple answers to the girls' questions. Getting the wrong answers might actually decrease the intimacy level or end the date early.
The Intimacy Level can also be raised or lowered with gifts, and the statues also allow the playing of optional minigames each girl has a different one. Meis can increase the power and abilities of the weapons of any member of his party. To do this, first he must collect invisible "spirits" which are hidden in various spots. Then he must access a forge ; there's usually one on each town. Finally he must select a girl and choose which of the abilities that she can provide that he will give to a particular weapon. This uses up the collected spirits.
Note that in addition to spells and power boosts, the girls can also grant special powers to certain weapons. The game makes use of early CGI to provide limited 3D backgrounds. The character sprites are super deformed. More typical anime style pictures are used during conversations. Cutscenes are done in traditional animation.
The game's music was also released as a soundtrack , packaged alongside the game in some instance, or available for purchase by mail. The disc also included digital artwork, biographies, and character voice acting excerpts when explored on a personal computer.
USA is an American post-rock music festival founded by the creators of dunk! Is there something unique to be gained by a global perspective on music? A rising tide raises all ships. Our audio engineers are professionally certified in Pro Tools and have the necessary skills to maximize the effectiveness of your music and provide you with exceptional audio mixes. He transformed his body into a machine in order to live long enough to find the Holy Flames of the Light, which he believes will allow him to become a god. Meis can increase the power and abilities of the weapons of any member of his party. This mantra is practiced in Shingon Buddhism.
The soundtrack also contained J-pop musician Ayumi Hamasaki 's fifth single Depend on You as its opening theme. The game received favorable reviews according to the review aggregation website GameRankings. GameSpot likened it to the Sakura Taisen and Lunar series of video games, praising it for " Game-playing anime fans will get a big kick out of it, and it is the first real example of a decent dating simulation in the US. Any RPG fans who like amusing situations, animated in both senses of the word characters, and challenging gameplay will enjoy this title.
Quirky, unique, inventive and charming, it may not be the RPG to speak to the masses, but it will definitely appeal to those immersed in the culture of import gaming and the already converted. There is a really rich story, cool animation and dating! Unless you really want to date and figure out the whole female mystique while bashing in people's skulls, you won't enjoy this game.
Too many of the things that hardcore RPG fans find fun are only available through dating and nothing else. From Wikipedia, the free encyclopedia. December 17, NA: Retrieved June 13, Archived from the original on November 16, Archived from the original on May 10, Archived from the original on May 21, Archived from the original on February 7,