Chamber of Souls


If you need to fast travel away to get more ammo, you'll find some in most of the earlier levels, including the Soviet Installation, etc. During your climb from the Broken Spire camp to the highest tower, there is a scripted event in which a Deathless warrior grabs Lara's leg and she must shoot him with her pistol QTE-style. Current versions of the game provide unlimited pistol ammunition for this sequence, but in the original game it was possible to enter this area without pistol ammo and get stuck in an endless fail-and-reload loop.

If you've found yourself in this situation, try reverting to an earlier save or reloading a backup save. Then obtain pistol ammo and approach this area again. When you're ready, take a running jump off the wooden ramp and latch onto the ice wall. Climb to the bumpy stone wall above.

The Chamber of Souls Walkthrough

As you ascend, a fireball from one of the distant trebuchets smashes into the wall above, and you must press Interact to hang on. Climb up to the damaged area. Then jump to the left, continue climbing, and finally scramble onto the ledge above. Here the view shifts as Lara looks down over the edge to spot hundreds of Deathless warriors streaming into the citadel. She steels herself and peers around the next corner. Looks like the only way forward is up! When you regain control, press Forward to sidestep along the narrow ledge. More fireballs strike nearby, destroying the ledge on which you're standing.

You must then jump to the right and latch onto the wall of ice. Climb up and around to the right. Then continue climbing straight upward toward the tower as Trinity and the Deathless duke it out above. When you reach the stone moulding above, wait here momentarily as part of the tower above crumbles and a shower of stones falls around you.

Then climb around to the left, jump and latch onto the ice wall and then quickly climb to the left not upward as the ice gives way. Continue climbing straight up as far as you can go. When Lara is clinging to the ice below the metal cross, jump straight up and grapple the cross. Climb the cable and pull up onto the cross. Before she can scramble all the way up, the Deathless soldier who's been following Lara overtakes her, grabs her foot, and nearly causes her to fall. Lara automatically draws her pistol, and you must then shoot the enemy repeatedly to dislodge him.

See the bug note above if you're having issues here. Now climb back up to trigger the next cutscene. Amidst the chaos of the battle between Trinity and the Deathless, Lara spots Ana heading up the stairs to the Chamber of Souls. Time is running out. Lara leaps over to the curved walkway to get closer to the fighting. Sofia shouts to Lara over the radio, urging her to take cover as a fireball smashes into the wall ahead. Sofia and her crew have taken over one of the trebuchets and are standing by to support Lara's efforts from below.

The fireball launched by the Remnant group apparently took out all the Deathless in this area, but the walkway ahead is still swarming with Trinity soldiers. Reaching the Divine Source will not be easy. You begin this sequence crouched behind the fallen statue where Lara took cover during the cutscene. At this point, I prefer to switch from bow to rifle, since the enemies begin to appear faster and in larger numbers, but by all means do what works for you.

Kill the first 3 Trinity soldiers , who take up positions ahead, left, and right. If they start throwing grenades , scramble for cover behind the metal thingy ahead on the left. Then finish them off before they can do more damage. When you've killed this trio, take a minute to search their bodies and and reload. The next group of enemies won't spawn until you move forward to the ice boulder in the middle of the path. This next group— 3 regular soldiers and a man with a heavy shield —also come out of alcoves on the left.

You may be able to take out a couple of them by shooting the jars of Greek fire nearby. If any of the survivors start throwing grenades , fall back to one of the cover positions you passed earlier and retaliate with your own grenades. Four more men arrive to back up the first group. Stay behind cover if possible and pick them off as they approach. Among them is that one crazy guy with the backpack who always seems intent on getting up in Lara's face. If he comes too close, switch to the shotgun and take care of him. As long as you don't climb the steps ahead, you're safe for now.

Take time to reload, craft special ammo, and loot all the bodies. You'll also find mushrooms in a couple of the alcoves on the left side of the walkway, and herbs and grenade arrows in another. When you climb the steps to the next level, Sofia urges Lara to take cover. Contrary as ever, Lara tells her friend that she can't stop now. As you advance toward the pile of ice blocking the path, a fireball blasts through it, temporarily knocking Lara aside.

Recover and keep going. As you enter the next area, another fireball lands in the midst of a skirmish between Trinity and the Deathless. When the smoke clears, the Deathless are gone, but the way back is blocked, and there are still more Trinity soldiers ahead. Duck behind the pillars on the right and take out the first group of 4 with grenades or explosive arrows—especially effective if you've unlocked the Cluster Bomb Arrows skill. You can also shoot the jar of Greek fire to do even more damage.

If necessary, advance and take cover behind the fallen statue with the metal shield to take out the last man on the right. Move forward, searching the soldiers' bodies and the packs left behind by the Deathless. There's also a clump of poison mushrooms behind one of the metal barriers on the right. The next group of enemies doesn't spawn until you approach the shiny ice boulder in the middle of the walkway. I think there are 8 guys in this group— 7 assorted soldiers and grenadiers and a heavy with a shield —but things get a little hectic here, so please excuse me if I'm off by one or two.

You can probably take out the first few with your rifle, either directly or by shooting the brazier above or the Greek fire urn on the right. Grenades are also lovely. When things get hairy—and they probably will—don't hesitate to fall back to the metal barrier on the right or the smaller chunk of ice on the left. When the heavy with the shield appears, break out the explosive or poison arrows to quickly dispatch him and anyone standing nearby.

After you've taken care of this group, a few stragglers appear at the end of the walkway, but Sofia soon takes care of them from below. See, it always helps to make friends with the locals! Replenish your special ammo and search the bodies for a bonanza of salvage and technical parts. There are also explosive arrows leaning against one of the columns on the right side of the walkway, plus a basket of herbs and more mushrooms near the end. Jump across the gap to the Final Precipice Base Camp. If you need to make upgrades, fast travel back to previous areas, or do any other business before the final epic battle, now is your chance.

Once you've completed the story, you will again be able to explore the world, pick up collectibles you missed, and so on. You'll also be able to return to Syria to clean up any unfinished business there. What you'll need for the upcoming section depends a lot on your fighting style, but if you've been following this walkthrough and tend to fight the way I do, I recommend the Military Rifle , Tactical Shotgun , and your bow of choice. I like the Compound Bow. Even though it's slower than some of the others, it deals more damage.

I tend to use it mostly for deploying special arrows, so that works for me. If you've made all the bow upgrades, Grim Whisper is also very good. I rarely use the pistol, but it may help to have ammo for it just in case you need it.

  • Chamber of Souls - at www.farmersmarketmusic.com.
  • Americas Reset Button;
  • Prison Poems.

There are some ammo and supplies to be had in the next area, but it can't hurt to go in with full inventory so you can craft what you need on the fly. Then if things go badly or you change your mind about your loadout, skills, etc. Jump off the wooden ramp near the Final Precipice Base Camp and grapple-swing over to the wall of ice. Climb to the left, jump across to the next section of climbable ice , and then continue climbing to the wooden ledge above.

When Lara reaches the arena at the top of the tower, Konstantin's helicopter appears. She hears him give the order over the radio to stop her from reaching the Chamber of Souls. When you regain control, Lara is crouched behind a low wooden barrier. Just wait here for now.

After a moment Sofia tries to hit the chopper with a fireball but fails because the aircraft is too nimble. Lara says she has an idea. Next time Sofia fires the trebuchet, Lara will attempt to shoot the fireball in the air in order to damage the helicopter. Your first chance to do this comes right away. You'll see a pop-up telling you to press Interact to send a signal when you're ready for Sofia to launch the fireball. When you do, it will come from below on the right, just like the first one. You can try to track it with your gun or bow, or aim in the air just ahead of it and squeeze off a few shots just as the fireball passes in range.

If you hit your target, the flaming boulder will explode, showering the helicopter with fire. Lara yells, "Come down and face me, you coward! If you don't succeed the first time, you can wait for Sofia to get ready and then try again or just reload the checkpoint. The cutscene showing the initial fireball launch replays. Skip it if you like. Then press Interact to call for another fireball and try shooting it again.

It's possible to damage the helicopter using grenade arrows, but this really isn't necessary. As long as you can coordinate with Sofia, you can take down the helicopter using 3 fireball blasts. After the chopper has been hit once, Konstantin calls in a large squad of Trinity soldiers. The first few soldiers enter the arena on the far left of the original starting position. Others soon converge from both directions. Fortunately there's room to maneuver, many low walls and crates to use for cover, stone staircases built around the outside edges of the arena, and higher ledges on each side where you can climb up if you like.

You may disagree, but I found the lowest level too dangerous. There are some supplies and Greek fire vessels down there, but the cover positions there are weak, and the enemies can easily target Lara from above. As the fight progresses, several Deathless warriors climb into the tower from below.

They won't discriminate between Trinity and Lara, so you can sometimes run away and let them do some of your dirty work. Then take them out when they come for you.

THE FROZEN CITY (Continued)

Keep moving but use the same basic tactics you did with the previous enemies. All your combat skills are tested here. You'll find extra herbs on the lower level and ammo scattered about if you get desperate. You can also loot slain enemies, but this takes time. Hopefully you took my advice and collected plenty of supplies beforehand.

This page with screenshots includes a few additional ideas, which may or may not be helpful depending on your fighting style. When you've taken out all or most of the enemy soldiers, Konstantin returns in the helicopter. Sofia was apparently on a bathroom break while you were fighting, so she now needs a minute to get the trebuchet reloaded. To avoid being killed by the helicopter's guns , try to take up a position on the other side of one of the solid stone walls. So when it circles around to your side of the wall, change position to keep the wall between you and it.

  • .
  • Mind Split!
  • Play Chamber of Souls Online.
  • Tooth Wisdom.
  • .
  • Le geste et lécriture : Langue des signes, Amérindiens, Logographies (Armand Colin / Recherches) (French Edition)!

When Sofia is ready, she'll contact Lara over the radio and the Interact prompt will appear again. Before pressing the button, move to a position where you'll have a clear shot when the fireball comes. Again, try and shoot it as it passes close to the helicopter. If you miss, you can run for cover again and wait for Sofia's signal, or reload the checkpoint. If you're struggling here, try reloading the checkpoint. This puts Lara back at the original starting point, near the low wooden barrier.

As Sofia readies the trebuchet, turn around, run partway down the outside stairs, and take cover behind the solid stone wall. Watch the red icon. As the helicopter moves around to target you, run back up the stairs and take cover on the inner side of the walls. When Sofia signals she's ready, run out and take cover behind the barrier.

Then press Interact to call for the fireball. Either track it or aim ahead of it and fire. This is basically a repeat of the earlier sequence. Use the same basic tactics as before. When you've killed a bunch of Konstantin's men, Sofia calls out a warning over the radio. The chopper is on its way back. As he approaches, Konstantin destroys much of the tower, leaving you fewer places to hide. Do your best to keep solid objects between Lara and his guns and rockets.

When Sofia says she's ready and the Interact icon reappears, move to get a clear view of the chopper and press the button. Wait for the fireball and shoot it in the air, just as you did before. Again, if you're having trouble with this sequence, it may help to deliberately reload the checkpoint. This will put Lara on the lower level behind a wooden box. It's not safe there, but if you turn around and run out the door and up the outside stairs on the left, you may be able to wait there until Sofia is ready.

If the helicopter does move around behind you, run around the wall into the tower and use the wall for cover. Then when Sofia is ready, call in the air strike and try shooting the fireball again. This time, a successful hit causes the helicopter to catch fire and crash into the side of the tower. The floor then collapses, dropping Lara into the room below. Lara lands on top of a square pillar in a creepy room with 4 Deathless warriors patrolling below.

There are grapple rings and bars that will allow you to swing from column to column, and braziers you can shoot to douse the enemies in flames, but if you're patient, none of this will be necessary. Instead you can kill the enemies one at a time from the starting position using poison arrows.

Just be sure to fire only when your target is on his own yellow in Survival Instinct view , so the others don't notice. These are the last enemies in the game, so there's no need to save ammo.

Rise of the Tomb Raider Walkthrough Part 14: Chamber of Souls "The End"

If you have just a few poison arrows, use them on the nearest enemies, and then drop down and grab the arrows leaning against the starting pillar and pick the 4 clumps of mushrooms growing around it. If you run out of poison arrows, the usual methods of killing Deathless will do, including waiting for one of them to approach your column and pressing Melee for Death from Above.

Avoid the crashed helicopter on the south side of the room for now, since approaching it triggers the final boss fight. You won't need conventional weapons for that, but you should grab the lumps of magnesite , one just to the left of the starting column screenshot , one off to the right near the broken wooden scroll rack screenshot. You may need them. There are also several boxes of cloth and of course the packs left behind by the Deathless.

When you're ready, approach Konstantin's helicopter to trigger a cutscene. Konstantin gets the drop on Lara, knocks her down with the butt of his rifle, and steals her weapons. She scrambles away as he starts shooting, and you begin the fight crouched behind one of the columns. Run away and take cover behind a different column so he doesn't find you too soon. Now search around nearby for one of the metal cups scattered around the floor.

There's also a cup on top of the column on the right west side of the room. Again, there's also magnesite here if you don't have a stockpile. Keep moving and try to stay out of Konstantin's way. When the grenade explodes, the Melee icon will appear above Konstantin's head indicating that he's temporarily stunned. Run toward him until the icon changes from red out of range to white within range. Alternatively, during the first phase of the fight, can throw empty cups to distract Konstantin.

Or climb on top of one of the columns, throw a cup nearby to draw him closer, and then when you see the Melee icon over his head, press the button to leap down on him with a knife attack, again assuming you've unlocked the Death From Above skill. The first time you wound Konstantin, he goes berserk, shouting about his destiny destroying the square columns with grenades so you can no longer use them to move around the room. His grenades also ignite more of the debris scattered about.

Meanwhile, Lara scampers for cover. As soon as you regain control, start moving around the outside of the room.

GATE CRASHER

The scene then shifts to Croft Manor. Enter the Chamber of Souls. The chopper is on its way back. Sneak up to him and, when he is walking by you, throw the can to distract him. This area has a rotating beam with a golden bucket suspended from it. Find a way down into the archives. You don't need to do anything special to use these.

Pick up another metal cup and craft another shrapnel grenade while you run. Again, try and keep behind cover as much as possible, but as soon as you get a clear line of sight, aim the makeshift grenade and toss it at Konstantin. If he's some distance away when you throw the grenade, don't wait for it to go off. Immediately start running toward him. You should see the Melee icon, indicating he's stunned. Move in close so the icon changes from red to white. This should trigger a quick time event: If you miss any of the prompts, Konstantin kills Lara and the game reloads.

Fortunately the checkpoint is right at the beginning of the QTE, so you don't have to do the fighting part again. Just take a deep breath and retry the sequence until you succeed. Once Konstantin is beaten, Lara reclaims her weapons. He's finished now, but he continues to taunt Lara. You can then choose to finish him off with a bullet or melee attack for 85 XP, and some ammo and technical parts or take the moral high ground and leave him to burn 65 XP.

Continue up the stairs to the Chamber of Souls to confront Ana. The rest of the game is an extended cinematic, in which Lara destroys the Divine Source to prevent Ana from using it or, worse, allowing it to fall into Trinity's hands. In the process, Jacob is wounded. Without the Source to prolong his life, he soon fades and dissolves, though not before a touching goodbye.

The scene then shifts to Croft Manor. Lara listens to her father's last message as she packs for a trip. Richard Croft's closing words, that "the extraordinary is in what we do, not who we are," both harken back to the opening of Lara's first adventure, on Yamatai, and set the stage for adventures yet to come. After the the credits, another short cutscene shows what took place following the events in the Chamber of Souls. Lara and Ana have apparently made their way out of the ruins onto the glacier.

Lara asks Ana what she meant when she said, "another Croft doesn't have to die for this. Before she can explain further, a rifle shot cracks the air and Ana falls dead. We see the sniper's view of Lara through a spotting scope and hear the man speaking to a superior by radio.

He asks for a kill order but is told, "Not yet. After the credits, you must choose Continue from the main menu to actually finish the game. You're now free to explore using the fast travel camps to complete any challenges and pick up any collectibles you may have missed. The adventure continues with Expeditions and three DLC packs: Endurance Mode , Baba Yaga: Temple of the Witch , and Cold Darkness Awakened. Most of the collectibles and challenge items are found in the south of the city, which can be reached via the Threshold of Kitezh or Citadel Plaza base camps.

Check the annotated level map and the main walkthrough for details. So grateful for this. I missed it entirely! These include rearranging the order of the statues in the Vandal Challenge, a new and improved strategy for the third trebuchet puzzle thanks to Ben H. Special thanks to Jeff, who offered many useful tips for the entire game, not all of which were included here. The Ten Thousand Immortals is rather weak, in this reader's opinion, but if you want to know every bit of detail about Lara's world, you can find it on Amazon , Amazon UK , or iBooks.

Note that the site includes auto-play music, so get ready to mute if this bothers you. If not, I apologize and invite you to contact me with any questions. If you need help right away, I recommend the Lara Croft Online forums laracroftonline. Explore the forest for the Signs of the Lost City Investigate the ruins Gather resources and heal injuries.

Siberian Wilderness - Best Laid Plans. Find a way to defeat the bear Find mushrooms for the poison arrow upgrade Find a fabric for the poison arrow upgrade Return to the camp to upgrade arrows Sneak or fight past the Trinity soldiers Defeat the bear Explore the cave to find an exit Follow the Mongolian path and search for the Lost City. Sneak into the old Soviet base Investigate the helicopter landing area Find a way into the old prison.

  • ;
  • .
  • ;
  • Die Industrialisierung in Rilkes Sonette an Orpheus (German Edition);

Zip line into the prison grounds Prison break Create an exit. Get Out of Dodge. Fight through the Trinity base. Survive the freezing waters. Reach the copper mill Climb the copper mill to reach the mine Regroup with Jacob. Find a way through the mountain Break through the door. Explore the valley Light the Signal Fire on the Spire Join Jacob at the upper village Help defend the village against the attack Follow the path up to the tower. Find a way into the Acropolis Enter the Acropolis. Infiltrate the ruins and find Sofia Find the ammunition cache Find a way to destroy the blockade Destroy the blockade to free the Remnants Breach the gate to the Tower Courtyard Attack Trinity to lure the helicopter out.

Back to the Forest. Find a safe path back to the Remnant village. Sneak or fight through the occupied village Scale the Cathedral to find the entrance. Find a way inside the cathedral Find an entrance into the archives. Find a way down into the archives. Find a way out of the archives with the Atlas.

Find a way to escape with the Atlas. Escape to safety Return to the valley. Find your way to the Observatory. Follow the Trinity helicopter to the Soviet base. Enter the prison block Fight Trinity back. Path of the Deathless.

Navigation menu

Open the entrance to Kitezh. Find a way into the heart of Kitezh. Into the Hidden City. Cross the walls into the inner city. Find a way into the lost city of Kitezh. Get through the first gate Get through the second gate. Find a way to destroy the gate Go to the other trebuchet Destroy the gate and repel the attack Cross the bridge. You Shall Not Pass. Defeat the Deathless warriors Climb the tower. Reach the top of the tower. Map Relics and documents Murals and chests Challenges. Map Documents Survival Caches Relics, murals and chests. Map Survival Caches, murals and books. Map Relics and Documents Challenges.

How to unlock skills Brawler - melee and healing skills Hunter - hunting and scavenging skills Survivalist - crafting and exploration skills How to obtain the lockpick? Xbox One Controls PS4. Introduction General advice and achievements Location of items Walkthrough. The road to the library Find the master key Discover the clues related to safe combination Discover Lord Croft's secret.