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Checkout the Ramones most underrated songs: I Wanna Be a Bear 1: I'm Not a Loser 2: I'm Not a Punk 7: Statue of Liberty Jean Is Dead This music does not belong to me; it belongs to its rightful owner s.
All music posted by me is for enjoyment and appreciation uses only. Thanks everyone, If you have requests just let me know Lyrics: Listen to the full album here: My Debut Novel, Available on Amazon. Can I Say Song: Vinyl, LP, album Country: Epitaph 1 Unrepentant Available in all good record stores etc.
Search results for album Date Views Likes Comments. Nikko Teen 2 years ago 2 years ago.
Nothing 2 years ago 2 years ago. The Last of Us would probably be a nice example of those elements. Out of the three factors of novelty, artful repackaging, and mastery of artistic fundamentals, the first two are restricted by time.
Resurgent Chicago Bears Offense? A great track from these early L. Swartz Moving Storage in Biloxi. Circle Jerks Live 3 years ago 3 years ago. I'm Not a Loser 2: Descendents - Myage Re-recording kidrad 2 years ago From the Hypercaffium Spazzinate recording sessions this was a joke but then i actually found a real my age re recording lmao.
Novelty and artful repackaging are directly measured albeit qualitatively according to the context of the time in which they release. Only the artistic fundamentals shine through at any age.
You can look to Chrono Trigger as evidence; the first thing I and others I know immediately praise is the masterful soundtrack, followed by the fun characters. Mention of the then innovative feature of removing random battles only gets mentioned later.
A great story or strong level design will always stand the test of time, but game mechanics do not. San Andreas is better by virtually every technical measure world size, graphics, radio selection, character customization, etc. This logic applies to other time-tested franchises that seldom change genre as well, such as Mega Man and Dragon Quest. Yes, you could argue that evolving technical accomplishments in games are no different than evolving special effects in films.
And yes, there is irony in the fact that the quality of artistic fundamentals is itself often graded according to novelty and artful repackaging.
But here comes the bottom line about video games. But in the video game medium, it is absolutely assumed that any technically innovative video game will soon be improved upon in a sequel or by a competitor. Doom surpassed Wolfenstein 3D.
Final Fantasy improved upon Dragon Quest. Rock Band dwarfed Guitar Hero.
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One could argue Mega Man 9 finally triumphed over the likes of Mega Man 2 , 3 , and 4 , albeit incrementally. Even something like Portal , if we are speaking at least in terms of technical accomplishments, is completely eclipsed by the variety present in Portal 2.